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 Post subject: Glyphs for Rogues
PostPosted: Wed Oct 15, 2008 00:37 
CorporalCorporal
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Joined: Mon May 26, 2008 01:50
Posts: 64
Major
Adrenaline rush - Decreases cooldown of Adrenaline Rush by 60 sec.
Ambush - Increases range of Ambush by 5 yards.
Backstab - Increases damage dealt by backstab to stunned and incapacitated targets by 20%.
Blade Flurry - Reduces the energy cost of Blade Flurry by 100%.
Crippling Poison - Increases the chance to trigger Crippling poison by 10%.
Deadly Throw - Increases range of Deadly Throw by 5 yards.
Evasion - Increases the duration of Evasion by 5 sec.
Eviscerate - Increases the critical strike chance of Eviscerate by 10%.
Expose Armor - Increases the duration of Expose Armor by 10 sec.
Feint - Reduces the energy cost of Feint by 10.
Garrote - Reduces the duration of Garrote by 3 sec and increases the total damage it deals by 20%.
Ghostly Strike - Increases the damage dealt by Ghostly Strike by 40% and the duration of its effect by 4 sec, but increases its cooldown by 10 sec.
Gouge - Reduces the energy cost of Gouge by 10.
Hemorrhage - Increases the damage bonus against targets afflicted by hemorrhage by 40%.
Preperation - Reduces the cooldown of Preperation by 2 sec.
Rupture - Increases the duration of Rupture by 5 sec.
Sap - Increases the duration of sap by 10 sec.
Shiv - Reduces the energy cost of shiv by 5.
Sinister Strike - Sinister Strike critical strikes have a 40% chance to add an additional combo point.
Slice and Dice - Increases the duration of Slice and Dice by 3 sec.
Sprint - Decreases the cooldown of Sprint by 60 sec.

Minor
Blurred Speed - Enables you to walk on water while Sprint is active.
Distract - Increases the range of distract by 5 yards.
Pick Lock - Reduces the cast time of Pick Lock by 75%.
Pick Pocket - Increases the range of Pick Pocket by 5 yards.
Safe Fall - Increases he distance safe fall allows you to fall without taking damage.
Vanish - Increases your movement speed by 30% while the vanish effect is active.


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